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Aimlabs rust
Aimlabs rust













aimlabs rust
  1. #AIMLABS RUST HOW TO#
  2. #AIMLABS RUST FREE#

(For example, streamlining target acquisition in gridshot as to prioritize short, quick and easy flicks over the long ones).

#AIMLABS RUST HOW TO#

Simply getting familiar with the tasks and learning how to complete them more efficiently can lead to improvements of 10k or more. If you actually take a look at his graphs, he shows very little improvement across the various tasks, with an improvement of ~10k in gridshot being the largest? Anyone that’s played Aimlabs can attest that 10k is not a great amount of improvement and your scores can easily vary by such an amount based on many factors. He just arbitrarily mentions that he was in plat and can now “consistently out-aim diamond 3s in duels.” Did he actually improve in rank? Has he grinding out of plat into diamond? Has he been carefully recording each aim duel and the rank of said opponents? We’re not sure because this info is conveniently left out. OP doesn’t show us any improvement metrics in the actual game of Valorant. OP posted a few graphs without much context and people will automatically assume that his conclusions are significant. This is the kind of post that will get a lot of upvotes from people who barely read the contents. Also, i think deathmatch or in-game training is vital as AIMLABS doesnt train you with VALORANT's gun mechanics and you also have to get used to the movement and 1 tapping the heads.Īlso i think spheretrack is a shitty task, just do something else for tracking and smoothing. The tasks do work but i advise to maybe do only 3-4 times each tasks as doing 20min of warmup everyday is pretty tiring and boring, and a warmup is supposed to warm you up, not make you tired.

aimlabs rust

This task will help with your predictions, flicks (it gets faster every target and sometimes you have to flick), and also it trains you to only shoot when the target is on your crosshair.Įven with a new sensitivity that im still not used to till this day, im doing better than ever. I have the super huge mousepad and i even move my keyboard away for this task. Some times its super slow and youll get high scores because of it, and sometimes it bounces like its on its 4th energy drink for the day. This task is the most random thing and the hardest thing ever to do.

aimlabs rust

But truth be told i still cant one tap like how I used to with my lower sens and same goes for the OP. This really helps me with my one taps and even in gridshot if i decided to do spidershot first that day. This is by far the best tasks to train your flicks, reaction and peripheral vision. I will only show my highest graphs below as I only use standard deviation as a gauge of how consistent I am for that day and i dont want to make the post too long. I tracked my Highest score, Average, and Standard Deviation. I did those everyday for 2 weeks and 5 times each tasks which equals to about 20 minutes. The tasks I use was GRIDSHOT ULTIMATE, SPHERETRACK ULTIMATE, SPIDERSHOT PRECISION and TIMINGSHOT. To really test the effectiveness of AIMLABS, every time before I play, I only used AIMLABS and jumped straight into competitive.

#AIMLABS RUST FREE#

Switching my sens to this new one made me feel like a noob again so people in ranks lower than mine, feel free to try my regime and see how it works. I switched from 400 dpi 0.75 to aceu's sens which was 800 dpi 0.55 (at the time). So i thought to myself what better time to test AIMLABS than now since I had to switch sensitivity. My new 144hz curved monitor just arrived and i tried VALORANT, but my sens felt all over the place.

aimlabs rust

So to start off, I was plat 1 act 1 and act 2. My advise is at the end for people who wants to try this. Will continue to do tasks as It works for me. From plat 1 in act 1 and act 2 and struggling against plats 3s and now I can consistently out-aim diamond 3s in duels. TLDR It definitely works, but spheretrack is a bad task(for me at least).















Aimlabs rust